At the center of Doreen's PvE performance lies an altered scaling rule introduced specifically for non-player entities in Season 7.5. In standard matches, Tippy-Toe functions as an annoying nuisance designed to distract opposing snipers. Inside Blood Hunt, summoned companions inherit area-of-effect splash properties from blood essence traits.
Every time Tippy-Toe bites a target afflicted by Doreen’s Oak Stomp knockdown, an kinetic shockwave ripples across an eight-meter radius. Against thirty tightly grouped gargoyles, a single summon trigger detonates overlapping burst cycles. Doreen’s primary fire also penetrates up to three minor ghouls, scattering kinetic shells that slow advancing thralls by 35%. This combination solves the fundamental crisis of co-op horde survival: stopping the frontline from collapsing before support classes can cycle their cooldowns. Doreen does not merely survive incoming rushes; she pins them down, chips their health pools uniformly, and lets lingering autonomous summons finish the job.